← Strategy guides

A little Hexzzle practice

What happens next?

Five small boards. Two choices each. Start with the basics, then try mixed quads and space planning.

No timer or score to chase. Just a better feel for your next move.

1 / Placement

Check the whole piece

A is between a blue 5 and a red single. B is one row below the blue 5. The tray shows a horizontal blue-blue duo with + on the left tile.
A and B mark the starting cell, not the whole piece.

Which move lets this blue duo Bloom?

The + blue tile is the first tile of the duo. Put it at A or B; the other blue tile goes one cell to the right. A is beside the blue 5, but there is also a red tile nearby.

Start at A

No placement

The red tile blocks the second blue tile.

The first blue tile would fit, but the second lands on red. The whole piece must fit before any gathering happens. Nothing is placed and the blue 5 stays unchanged.

Blooms
0
Open cells
35 / 37
The board is unchanged: blue 5 and the red single remain. Neither blue tile was placed.
After move A: the board stays unchanged.
Start at B

Legal placement

Both fit. The blue stack reaches 7.

Both blue tiles land on empty cells and connect to the blue 5. They gather to 7, then Bloom. The red tile stays. Seven is an Overbloom, so it also earns an extra bonus in Classic.

Blooms
1
Open cells
36 / 37
Only the red single remains; the blue 5 and the two new blue tiles have gathered to 7 and cleared.
After move B.

Check every tile of a piece, not just the one beside a promising stack.

More about fitting the whole shape →

2 / Mixed colors

One piece, two Blooms

A is one cell right of a red 5, with a second empty cell between A and a blue 5. B is two rows below A. Your piece is a red-blue horizontal duo.
A and B mark the starting cell, not the whole piece.

Can this mixed duo finish both stacks?

There is a red 5 on the left and a blue 5 on the right. The duo has red on the left and blue on the right. Start its red tile at A or B, keeping that orientation.

Start at A

Legal placement

Two colors, two separate totals of 6.

Red joins the red 5, while blue joins the blue 5. Each color gathers separately to 6 and Blooms from its own target. The whole board is empty afterward.

Blooms
2
Open cells
37 / 37
All 37 cells are empty after a red Bloom of 6 and a separate blue Bloom of 6.
After move A.
Start at B

Legal placement

A legal move, but neither 5 is connected.

The new red and blue tiles are too far from their matching stacks. They stay as separate singles. A mixed piece can finish two stacks, but each color needs its own touching path.

Blooms
0
Open cells
33 / 37
The red 5 and blue 5 remain. A new red single and blue single sit separately two rows below.
After move B.

A mixed-color piece is not wasted: look at what each of its colors can reach.

Predict where each color gathers →

3 / Space

Make room before six

A green 2 is above A and a green single is to its right. A is their shared empty neighbor. B is two rows below A. Your piece is one green tile.
A and B mark the starting cell, not the whole piece.

Which move opens space without a Bloom?

A green 2 and a green single are not touching. A touches both; B is farther away. Your piece is one green tile. Compare how much space remains after gathering.

Place at A

Legal placement

A stack of 4, and more room than before.

The counts add to 2 + 1 + 1 = 4. The new stack stays at A, and both old cells empty. There is one more open cell than before the move, even though no Bloom happened.

Blooms
0
Open cells
36 / 37
One green stack of 4 remains at A. Both original green cells are empty; 36 of the 37 cells are now open.
After move A.
Place at B

Legal placement

Three separate green stacks remain.

The new tile touches neither green stack, so it stays as a single. You now have three occupied cells instead of two. Matching colors only gather through an unbroken touching path.

Blooms
0
Open cells
34 / 37
The green 2 and original green single stay. Another green single sits at B; 34 cells remain open.
After move B.

A below-6 merge can be a useful space-making move, not a failed Bloom.

Look for a shared empty neighbor →

4 / Quad pieces

Two pairs, two destinations

A is at (-1, 0), between a blue 4 at (-2, 0) and a red 4 at (3, 0). B is at (-2, 2). The horizontal quad is blue-blue-red-red, with + on the first blue and first red.
A and B mark the starting cell, not the whole piece.

Where can this quad make two Blooms?

The straight quad is blue-blue-red-red, from left to right. Start its leftmost blue tile at A or B without rotating it. Each color has its own + gather point. There is a blue 4 on the left and a red 4 on the right.

Start at A

Legal placement

Each pair finishes its own 4.

Blue adds 4 + 1 + 1 and red adds 4 + 1 + 1. Each color gathers to its own +, reaches 6, then Blooms. All 37 cells are open. Four tiles in a piece do not form one mixed-color stack.

Blooms
2
Open cells
37 / 37
The board is empty after two separate Blooms of 6: one blue and one red.
After move A.
Start at B

Legal placement

Two new stacks of 2; both old 4s remain.

The whole quad fits, but neither pair touches its matching 4. Blue gathers to 2 at the first blue +; red gathers to 2 at the first red +. Four cells remain occupied: the two old 4s and the two new 2s.

Blooms
0
Open cells
33 / 37
Blue 4 at (-2, 0) and red 4 at (3, 0) remain. New blue 2 at (-2, 2) and red 2 at (0, 2) leave 33 open cells.
After move B.

A mixed quad can do two useful jobs. Check the full shape, then follow each color to its own +.

Read each color's stack point →

5 / Space or score

A Bloom or more breathing room?

A at (-2, -1) touches a blue 5 at (-1, -1). B at (0, 1) touches a blue 2 at (1, 1) and blue singles at (0, 0) and (-1, 2). These four old stacks are disconnected. Your piece is a blue single.
A and B mark the starting cell, not the whole piece.

Which move leaves more open cells right now?

Your piece is one blue tile. A touches the blue 5. B is a shared empty neighbor of the blue 2 and two blue singles. Both moves fit. Compare the space left afterward, not just the Bloom count.

Place at A

Legal placement

One Bloom, with 34 cells open.

The 5 and your single gather to 6 and Bloom. The other three stacks stay disconnected. This is a useful scoring move, and it opens one more cell than the starting board.

Blooms
1
Open cells
34 / 37
The old blue 5 is gone. Blue 2 at (1, 1) and singles at (0, 0) and (-1, 2) remain. There are 34 open cells.
After move A.
Place at B

Legal placement

No Bloom, but 35 cells open.

The smaller stacks gather through B: 2 + 1 + 1 + 1 = 5. Three old cells empty, and the new 5 occupies one. The distant old 5 stays, leaving only two occupied cells. B wins this space question; A still gives the immediate Bloom. The better Classic move also depends on the rest of your tray.

Blooms
0
Open cells
35 / 37
Two blue stacks of 5 remain, at (-1, -1) and (0, 1). They are not adjacent. There are 35 open cells.
After move B.

More Blooms and more room are different goals. Compare the final board with the next piece you need to fit.

Protect room for your next shape →

Take one idea into your next round.

Check the full shape, look at each color, or notice the space a gather opens. You do not need the biggest Bloom to make a useful move.

Play Hexzzle